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Apple unveils the iPhone OS 4.0
Monday, 12 April 2010 00:00

iPhone OS 4.0

Apple unveiled this week the new features appearing in the next version of the operating system running on all their portable devices, the iPhone OS 4.0.

 

This set of features covers all levels of the platform:

  • For users, many new functionalities in the basic iPhone applications (unified mailbox, among others);
  • For enterprises, new tools and libraries to help securing data on the iPhone and the possibility to deploy an iPhone fleet easily in a company through wireless networks; 
  • For developers, new libraries to enrich their applications, allowing more interactivity with the iPhone platform and its default applications (Calendar, Photos, Map, Camera);
An exhaustive description would be pointless, so we focus here on three that seems to be the most promising:
 

Multi-tasking 

 Apple still doesn't allow full multi-tasking on the iPhone, that is, the ability to run several applications at the same time. However, a couple of new features have been added which are supposed to cover most of the cases where real multi tasking would have been needed. Starting from iPhone OS 4.0, it will be possible to:

  • Navigate between several applications without closing them: the iPhone can keep in memory the current state of several applications at the same time and show one back to the user instantly. Thus the applications are not technically running at the same time, but the user will feel like they are since the first loading time will be avoided;
  • Add local notifications on the device itself (like a reminder): A third party application can register events on the iPhone that will pop up as notifications at the desired time. The difference with Push Notification being that everything is done locally;
  • Play some sound even though the concerned application is closed, which is great for every Skype-like applications, web radio applications and any kind of application using sound to interact with its users);
Unfortunately, multi tasking won't be available for every devices: iPhone 3G, iPod Touch second generation and older devices won't have it.
 

iAd 

Apple has decided to enter the mobile advertisement market. Hence they created an advertisement network for iPhone OS which will allow developers to monetize their application through ads and advertiser to reach any user of an Apple device (iPhone, iPod Touch, iPad) in a rather expressive way. Indeed, advertisements won't simply be text and images, Apple offers the ability to build full web applications and use them as an ad inside third party applications. Apple's homemade demonstrations of the iAd possibilities in terms of interactivity were quite impressive.

We regret that some details on how this advertisement network will work are still missing:

  • How will prices be fixed?
  • How does Apple decide of which advertisement to display in each application and for each user, in order to maximize the ads relevance ?
  • How can a developer wishing to put ads in his application will be able to help by characterizing its potential users, again, in order to improve the advertisement relevance ?

 

AdHoc Distribution over wireless networks

With iPhone OS 4.0, Apple simplified the deployment process of iPhones fleets and private third party applications in companies. It should be possible to administrate a set of iPhones without having a physical access to them, through a wireless network (Wi-Fi or 3G).

This should help convincing companies to choose the iPhone as a smartphone for their employees since this lack of administrative tools was the main drawback of the platform. A sign that Apple clearly aims this market.

 
MusicLoop joins music and iPhone
Thursday, 18 March 2010 00:00

We are proud to introduce you our new iPhone Application : MusicLoop. MusicLoop is inspired by what musicians call a sampler.

 

Logo MusicLoop


It's simple, You record a short piece of music and the application plays it in loop which allows you to record additional tracks on top of it. This in order to create progressively more elaborate music even if you are not a musician. A website, dedicated to the application, presents it and its functionalities, you'll also find a link to the App Store to download it : http://musicloopapp.com

When your composition is done, you can store it as a file and to share it on Twitter and Facebook, or via e-mail. The file is stored on a server and is accessible from anywhere through a web page.

Record screen MusicLoop

 

This application has been made in association with CamediaWeb.

 
The iPad and its consequences on the Flash Platform
Sunday, 14 February 2010 14:43

iPad

Apple finally announced its tablet. It can be summarized as an iPod Touch with a bigger screen which disappointed a lot of people. Among the main drawbacks are those that where made to the iPhone when it was released:

  • Impossibility to run several applications at the same time;
  • No Flash Player, hence, no full web experience;
  • No camera
  • No standard connectivity.

It is still quite hard to bet on the success of this new device even though a lot of developers have already started developing applications for it. Will this tablet get its own market share, as a big video player, a video game console or a substitute for netbooks ?

Another potential problem is the absence of the Flash Platform. Apple has made a big bet on HTML 5, the new standard for the Web, which could suppress the obligation of running Flash to play video for instance. But Flash is not only about video. With Flex, Flash is still a great platform to build web applications which presents some advantages compared to HTML/JavaScript:

  • Compatibility with all browsers and Operating Systems: Flex applications can run in any browser and as stand alone application on any Operating System thanks to the AIR runtime;
  • Better software architecture: ActionScript, the language used to build web applications in Flex is more convenient than JavaScript from this point of view.
We will follow the evolution of this story but it seems unlikely that Apple will ever change its mind and let Flash run on its devices. This would be an opportunity for third party developers to avoid the App Store as a distribution platform which is one of the key elements that made the iPhone what it is today.
 
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